Най-хубавото нещо след успешно положен и взет с отличие изпит в Софтуерната академия е покана за преминаване от онлайн в присъствена форма на обучение.
Признание, което заслужава всеки, получил отлична оценка 🙂
Най-хубавото нещо след успешно положен и взет с отличие изпит в Софтуерната академия е покана за преминаване от онлайн в присъствена форма на обучение.
Признание, което заслужава всеки, получил отлична оценка 🙂
Малко статистика от курса по ООП:
Курс: Обектно-ориентирано програмиране (ООП)
Взет с отличие!
Точки: 48.13
Място: 224
Ниският резултат в крайното класиране се дължи на 15% бонус от домашните и 5% бонус от оценяването на 3 домашни на лекция, които не получих, както и бонуса от отборната работа, в която не участвах 🙂
namespace WarMachines.Engine {
using System;
using System.Collections.Generic;
using System.Linq;
using WarMachines.Interfaces;
public class Command: ICommand {
private
const char SplitCommandSymbol = ' ';
private string name;
private IList parameters;
private Command(string input) {
this.TranslateInput(input);
}
public string Name {
get {
return this.name;
}
private set {
if (string.IsNullOrEmpty(value)) {
throw new ArgumentNullException("Name cannot be null or empty.");
}
this.name = value;
}
}
public IList Parameters {
get {
return this.parameters;
}
private set {
if (value == null) {
throw new ArgumentNullException("List of strings cannot be null.");
}
this.parameters = value;
}
}
public static Command Parse(string input) {
return new Command(input);
}
private void TranslateInput(string input) {
var indexOfFirstSeparator = input.IndexOf(SplitCommandSymbol);
this.Name = input.Substring(0, indexOfFirstSeparator);
this.Parameters = input.Substring(indexOfFirstSeparator + 1).Split(new [] {
SplitCommandSymbol
}, StringSplitOptions.RemoveEmptyEntries);
}
}
}
namespace WarMachines.Engine {
using WarMachines.Interfaces;
using WarMachines.Machines;
public class MachineFactory: IMachineFactory {
public IPilot HirePilot(string name) {
IPilot pilot = new Pilot(name);
return pilot;
}
public ITank ManufactureTank(string name, double attackPoints, double defensePoints) {
Tank tank = new Tank(name, attackPoints, defensePoints);
return tank;
}
public IFighter ManufactureFighter(string name, double attackPoints, double defensePoints, bool stealthMode) {
Fighter fighter = new Fighter(name, attackPoints, defensePoints, stealthMode);
return fighter;
}
}
}
namespace WarMachines.Engine {
using System;
using System.Collections.Generic;
using System.Text;
using WarMachines.Interfaces;
public sealed class WarMachineEngine: IWarMachineEngine {
private
const string InvalidCommand = "Invalid command name: {0}";
private
const string PilotHired = "Pilot {0} hired";
private
const string PilotExists = "Pilot {0} is hired already";
private
const string TankManufactured = "Tank {0} manufactured - attack: {1}; defense: {2}";
private
const string FighterManufactured = "Fighter {0} manufactured - attack: {1}; defense: {2}; stealth: {3}";
private
const string MachineExists = "Machine {0} is manufactured already";
private
const string MachineHasPilotAlready = "Machine {0} is already occupied";
private
const string PilotNotFound = "Pilot {0} could not be found";
private
const string MachineNotFound = "Machine {0} could not be found";
private
const string MachineEngaged = "Pilot {0} engaged machine {1}";
private
const string InvalidMachineOperation = "Machine {0} does not support this operation";
private
const string FighterOperationSuccessful = "Fighter {0} toggled stealth mode";
private
const string TankOperationSuccessful = "Tank {0} toggled defense mode";
private
const string InvalidAttackTarget = "Tank {0} cannot attack stealth fighter {1}";
private
const string AttackSuccessful = "Machine {0} was attacked by machine {1} - current health: {2}";
private static readonly WarMachineEngine SingleInstance = new WarMachineEngine();
private IMachineFactory factory;
private IDictionary pilots;
private IDictionary machines;
private WarMachineEngine() {
this.factory = new MachineFactory();
this.pilots = new Dictionary();
this.machines = new Dictionary();
}
public static WarMachineEngine Instance {
get {
return SingleInstance;
}
}
public void Start() {
var commands = this.ReadCommands();
var commandResult = this.ProcessCommands(commands);
this.PrintReports(commandResult);
}
private IList ReadCommands() {
var commands = new List();
var currentLine = Console.ReadLine();
while (!string.IsNullOrEmpty(currentLine)) {
var currentCommand = Command.Parse(currentLine);
commands.Add(currentCommand);
currentLine = Console.ReadLine();
}
return commands;
}
private IList ProcessCommands(IList commands) {
var reports = new List();
foreach(var command in commands) {
string commandResult;
switch (command.Name) {
case "HirePilot":
var pilotName = command.Parameters[0];
commandResult = this.HirePilot(pilotName);
reports.Add(commandResult);
break;
case "Report":
var pilotReporting = command.Parameters[0];
commandResult = this.PilotReport(pilotReporting);
reports.Add(commandResult);
break;
case "ManufactureTank":
var tankName = command.Parameters[0];
var tankAttackPoints = double.Parse(command.Parameters[1]);
var tankDefensePoints = double.Parse(command.Parameters[2]);
commandResult = this.ManufactureTank(tankName, tankAttackPoints, tankDefensePoints);
reports.Add(commandResult);
break;
case "DefenseMode":
var defenseModeTankName = command.Parameters[0];
commandResult = this.ToggleTankDefenseMode(defenseModeTankName);
reports.Add(commandResult);
break;
case "ManufactureFighter":
var fighterName = command.Parameters[0];
var fighterAttackPoints = double.Parse(command.Parameters[1]);
var fighterDefensePoints = double.Parse(command.Parameters[2]);
var fighterStealthMode = command.Parameters[3] == "StealthON" ? true : false;
commandResult = this.ManufactureFighter(fighterName, fighterAttackPoints, fighterDefensePoints, fighterStealthMode);
reports.Add(commandResult);
break;
case "StealthMode":
var stealthModeFighterName = command.Parameters[0];
commandResult = this.ToggleFighterStealthMode(stealthModeFighterName);
reports.Add(commandResult);
break;
case "Engage":
var selectedPilotName = command.Parameters[0];
var selectedMachineName = command.Parameters[1];
commandResult = this.EngageMachine(selectedPilotName, selectedMachineName);
reports.Add(commandResult);
break;
case "Attack":
var attackingMachine = command.Parameters[0];
var defendingMachine = command.Parameters[1];
commandResult = this.AttackMachines(attackingMachine, defendingMachine);
reports.Add(commandResult);
break;
default:
reports.Add(string.Format(InvalidCommand, command.Name));
break;
}
}
return reports;
}
private void PrintReports(IList reports) {
var output = new StringBuilder();
foreach(var report in reports) {
output.AppendLine(report);
}
Console.Write(output.ToString());
}
private string HirePilot(string name) {
if (this.pilots.ContainsKey(name)) {
return string.Format(PilotExists, name);
}
var pilot = this.factory.HirePilot(name);
this.pilots.Add(name, pilot);
return string.Format(PilotHired, name);
}
private string ManufactureTank(string name, double attackPoints, double defensePoints) {
if (this.machines.ContainsKey(name)) {
return string.Format(MachineExists, name);
}
var tank = this.factory.ManufactureTank(name, attackPoints, defensePoints);
this.machines.Add(name, tank);
return string.Format(TankManufactured, name, attackPoints, defensePoints);
}
private string ManufactureFighter(string name, double attackPoints, double defensePoints, bool stealthMode) {
if (this.machines.ContainsKey(name)) {
return string.Format(MachineExists, name);
}
var fighter = this.factory.ManufactureFighter(name, attackPoints, defensePoints, stealthMode);
this.machines.Add(name, fighter);
return string.Format(FighterManufactured, name, attackPoints, defensePoints, stealthMode == true ? "ON" : "OFF");
}
private string EngageMachine(string selectedPilotName, string selectedMachineName) {
if (!this.pilots.ContainsKey(selectedPilotName)) {
return string.Format(PilotNotFound, selectedPilotName);
}
if (!this.machines.ContainsKey(selectedMachineName)) {
return string.Format(MachineNotFound, selectedMachineName);
}
if (this.machines[selectedMachineName].Pilot != null) {
return string.Format(MachineHasPilotAlready, selectedMachineName);
}
var pilot = this.pilots[selectedPilotName];
var machine = this.machines[selectedMachineName];
pilot.AddMachine(machine);
machine.Pilot = pilot;
return string.Format(MachineEngaged, selectedPilotName, selectedMachineName);
}
private string AttackMachines(string attackingMachineName, string defendingMachineName) {
if (!this.machines.ContainsKey(attackingMachineName)) {
return string.Format(MachineNotFound, attackingMachineName);
}
if (!this.machines.ContainsKey(defendingMachineName)) {
return string.Format(MachineNotFound, defendingMachineName);
}
var attackingMachine = this.machines[attackingMachineName];
var defendingMachine = this.machines[defendingMachineName];
if (attackingMachine is ITank && defendingMachine is IFighter && (defendingMachine as IFighter).StealthMode) {
return string.Format(InvalidAttackTarget, attackingMachineName, defendingMachineName);
}
attackingMachine.Targets.Add(defendingMachineName);
var attackPoints = attackingMachine.AttackPoints;
var defensePoints = defendingMachine.DefensePoints;
var damage = attackPoints - defensePoints;
if (damage > 0) {
var newHeathPoints = defendingMachine.HealthPoints - damage;
if (newHeathPoints < 0) {
newHeathPoints = 0;
}
defendingMachine.HealthPoints = newHeathPoints;
}
return string.Format(AttackSuccessful, defendingMachineName, attackingMachineName, defendingMachine.HealthPoints);
}
private string PilotReport(string pilotReporting) {
if (!this.pilots.ContainsKey(pilotReporting)) {
return string.Format(PilotNotFound, pilotReporting);
}
return this.pilots[pilotReporting].Report();
}
private string ToggleFighterStealthMode(string stealthModeFighterName) {
if (!this.machines.ContainsKey(stealthModeFighterName)) {
return string.Format(MachineNotFound, stealthModeFighterName);
}
if (this.machines[stealthModeFighterName] is ITank) {
return string.Format(InvalidMachineOperation, stealthModeFighterName);
}
var machineAsFighter = this.machines[stealthModeFighterName] as IFighter;
machineAsFighter.ToggleStealthMode();
return string.Format(FighterOperationSuccessful, stealthModeFighterName);
}
private string ToggleTankDefenseMode(string defenseModeTankName) {
if (!this.machines.ContainsKey(defenseModeTankName)) {
return string.Format(MachineNotFound, defenseModeTankName);
}
if (this.machines[defenseModeTankName] is IFighter) {
return string.Format(InvalidMachineOperation, defenseModeTankName);
}
var machineAsFighter = this.machines[defenseModeTankName] as ITank;
machineAsFighter.ToggleDefenseMode();
return string.Format(TankOperationSuccessful, defenseModeTankName);
}
}
}
namespace WarMachines.Interfaces {
using System.Collections.Generic;
public interface ICommand {
string Name {
get;
}
IList Parameters {
get;
}
}
}
namespace WarMachines.Interfaces {
public interface IFighter: IMachine {
bool StealthMode {
get;
}
void ToggleStealthMode();
}
}
namespace WarMachines.Interfaces {
using System.Collections.Generic;
public interface IMachine {
string Name {
get;
set;
}
IPilot Pilot {
get;
set;
}
double HealthPoints {
get;
set;
}
double AttackPoints {
get;
}
double DefensePoints {
get;
}
IList Targets {
get;
}
void Attack(string target);
string ToString();
}
}
namespace WarMachines.Interfaces {
public interface IMachineFactory {
IPilot HirePilot(string name);
ITank ManufactureTank(string name, double attackPoints, double defensePoints);
IFighter ManufactureFighter(string name, double attackPoints, double defensePoints, bool stealthMode);
}
}
namespace WarMachines.Interfaces {
public interface IPilot {
string Name {
get;
}
void AddMachine(IMachine machine);
string Report();
}
}
namespace WarMachines.Interfaces {
public interface ITank: IMachine {
bool DefenseMode {
get;
}
void ToggleDefenseMode();
}
}
namespace WarMachines.Interfaces {
public interface IWarMachineEngine {
void Start();
}
}
namespace WarMachines.Machines {
using System;
using System.Linq;
using System.Text;
using WarMachines.Interfaces;
public class Fighter: Machine, IFighter {
protected bool stealthMode;
public Fighter(string name, double attackPoints, double defensePoints, bool stealthMode): base(name, attackPoints, defensePoints) {
this.HealthPoints = 200;
this.stealthMode = stealthMode;
}
public bool StealthMode {
get {
return this.stealthMode;
}
}
public void ToggleStealthMode() {
this.stealthMode = this.stealthMode ? false : true;
}
public override string ToString() {
StringBuilder output = new StringBuilder();
output.AppendLine(base.ToString());
output.AppendFormat(" *Stealth: {0}", this.StealthMode ? "ON" : "OFF");
return output.ToString();
}
}
}
namespace WarMachines.Machines {
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WarMachines.Interfaces;
public abstract class Machine: IMachine {
protected string name;
protected IPilot pilot;
protected double healthPoints;
protected double attackPoints;
protected double defensePoints;
protected IList targets;
public Machine(string name, double attackPoints, double defensePoints) {
this.Name = name;
this.attackPoints = attackPoints;
this.defensePoints = defensePoints;
this.targets = new List();
}
public string Name {
get {
return this.name;
}
set {
this.name = value;
}
}
public IPilot Pilot {
get {
return this.pilot;
}
set {
this.pilot = value;
}
}
public double HealthPoints {
get {
return this.healthPoints;
}
set {
this.healthPoints = value;
}
}
public double AttackPoints {
get {
return this.attackPoints;
}
}
public double DefensePoints {
get {
return this.defensePoints;
}
}
public IList Targets {
get {
return this.targets;
}
}
public void Attack(string target) {
this.targets.Add(target);
}
public override string ToString() {
StringBuilder output = new StringBuilder();
output.AppendLine(string.Format("- {0}", this.name));
output.AppendLine(string.Format(" *Type: {0}", this.GetType().Name));
output.AppendLine(string.Format(" *Health: {0}", this.HealthPoints));
output.AppendLine(string.Format(" *Attack: {0}", this.AttackPoints));
output.AppendLine(string.Format(" *Defense: {0}", this.DefensePoints));
output.AppendFormat(" *Targets: {0}", this.Targets.Count > 0 ? string.Join(", ", this.Targets) : "None");
return output.ToString();
}
}
}
namespace WarMachines.Machines {
using System.Collections.Generic;
using System.Text;
using WarMachines.Interfaces;
using System.Linq;
public class Pilot: IPilot {
private string name;
private IList machines;
public Pilot(string name) {
this.name = name;
this.machines = new List();
}
public string Name {
get {
return this.name;
}
}
public void AddMachine(IMachine machine) {
this.machines.Add(machine);
}
public string Report() {
StringBuilder output = new StringBuilder();
if (this.machines.Count == 0) {
output.AppendFormat("{0} - no machines", this.Name);
} else {
output.AppendLine(string.Format("{0} - {1} {2}", this.name, this.machines.Count, this.machines.Count == 1 ? "machine" : "machines"));
var sortedMachines = this.machines.OrderBy(m => m.HealthPoints).ThenBy(m => m.Name).ToList();
for (int i = 0; i < sortedMachines.Count - 1; i++) {
output.AppendLine(sortedMachines[i].ToString());
}
output.Append(sortedMachines.Last().ToString());
}
return output.ToString();
}
}
}
namespace WarMachines.Machines {
using System.Text;
using WarMachines.Interfaces;
public class Tank: Machine, ITank {
private bool defenseMode = true;
public Tank(string name, double attackPoints, double defensePoints): base(name, attackPoints, defensePoints) {
this.HealthPoints = 100;
this.attackPoints -= 40;
this.defensePoints += 30;
}
public bool DefenseMode {
get {
return this.defenseMode;
}
}
public void ToggleDefenseMode() {
if (this.defenseMode) {
this.defenseMode = false;
this.attackPoints += 40;
this.defensePoints -= 30;
} else {
this.defenseMode = true;
this.attackPoints -= 40;
this.defensePoints += 30;
}
}
public override string ToString() {
StringBuilder output = new StringBuilder();
output.AppendLine(base.ToString());
output.AppendFormat(" *Defense: {0}", this.DefenseMode ? "ON" : "OFF");
return output.ToString();
}
}
}
namespace WarMachines {
using WarMachines.Engine;
public class WarMachinesProgram {
public static void Main() {
WarMachineEngine.Instance.Start();
}
}
}
Document System
Решение:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Document;
namespace Document {
public class AudioDocument: MultimediaDocument {
private int ? sampleRate = null;
public override void LoadProperty(string key, string value) {
switch (key) {
case "samplerate":
this.sampleRate = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("samplerate", this.SampleRate));
}
public int ? SampleRate {
get {
return this.sampleRate;
}
}
}
}
namespace Document {
public abstract class BinaryDocument: Document {
protected int ? size = null;
public override void LoadProperty(string key, string value) {
switch (key) {
case "size":
this.size = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("size", this.Size));
}
public int ? Size {
get {
return this.size;
}
}
}
}
namespace Document {
public abstract class Document: IDocument {
protected string name;
protected string content;
public string Name {
get {
return this.name;
}
}
public string Content {
get {
return this.content;
}
}
public virtual void LoadProperty(string key, string value) {
switch (key) {
case "name":
this.name = value;
break;
case "content":
this.content = value;
break;
}
}
public virtual void SaveAllProperties(IList > output) {
output.Add(new KeyValuePair("name", this.Name));
output.Add(new KeyValuePair("content", this.Content));
}
public override string ToString() {
IList > properties = new List > ();
this.SaveAllProperties(properties);
var sortedProperties = properties.OrderBy(prop => prop.Key).ToList();
StringBuilder output = new StringBuilder();
foreach(var property in sortedProperties) {
if (property.Value == null || property.Value.ToString() == string.Empty) {
continue;
}
output.AppendFormat("{0}={1};", property.Key, property.Value);
}
output.Length -= 1;
return output.ToString();
}
}
}
public interface IDocument {
string Name {
get;
}
string Content {
get;
}
void LoadProperty(string key, string value);
void SaveAllProperties(IList > output);
string ToString();
}
public interface IEditable {
void ChangeContent(string newContent);
}
public interface IEncryptable {
bool IsEncrypted {
get;
}
void Encrypt();
void Decrypt();
}
public class DocumentSystem {
private static IList documents = new List();
static void Main() {
IList allCommands = ReadAllCommands();
ExecuteCommands(allCommands);
}
private static IList ReadAllCommands() {
List commands = new List();
while (true) {
string commandLine = Console.ReadLine();
if (commandLine == "") {
// End of commands
break;
}
commands.Add(commandLine);
}
return commands;
}
private static void ExecuteCommands(IList commands) {
foreach(var commandLine in commands) {
int paramsStartIndex = commandLine.IndexOf("[");
string cmd = commandLine.Substring(0, paramsStartIndex);
int paramsEndIndex = commandLine.IndexOf("]");
string parameters = commandLine.Substring(
paramsStartIndex + 1, paramsEndIndex - paramsStartIndex - 1);
ExecuteCommand(cmd, parameters);
}
}
private static void ExecuteCommand(string cmd, string parameters) {
string[] cmdAttributes = parameters.Split(
new char[] {
';'
}, StringSplitOptions.RemoveEmptyEntries);
if (cmd == "AddTextDocument") {
AddTextDocument(cmdAttributes);
} else if (cmd == "AddPDFDocument") {
AddPdfDocument(cmdAttributes);
} else if (cmd == "AddWordDocument") {
AddWordDocument(cmdAttributes);
} else if (cmd == "AddExcelDocument") {
AddExcelDocument(cmdAttributes);
} else if (cmd == "AddAudioDocument") {
AddAudioDocument(cmdAttributes);
} else if (cmd == "AddVideoDocument") {
AddVideoDocument(cmdAttributes);
} else if (cmd == "ListDocuments") {
ListDocuments();
} else if (cmd == "EncryptDocument") {
EncryptDocument(parameters);
} else if (cmd == "DecryptDocument") {
DecryptDocument(parameters);
} else if (cmd == "EncryptAllDocuments") {
EncryptAllDocuments();
} else if (cmd == "ChangeContent") {
ChangeContent(cmdAttributes[0], cmdAttributes[1]);
} else {
throw new InvalidOperationException("Invalid command: " + cmd);
}
}
private static void AddDocument(IDocument document, string[] attributes) {
foreach(var attribute in attributes) {
string[] splittedAttribute = attribute.Split('=');
string key = splittedAttribute[0];
string value = splittedAttribute[1];
document.LoadProperty(key, value);
}
if (document.Name == null) {
Console.WriteLine("Document has no name");
} else {
documents.Add(document);
Console.WriteLine("Document added: {0}", document.Name);
}
}
private static void AddTextDocument(string[] attributes) {
IDocument document = new TextDocument();
AddDocument(document, attributes);
}
private static void AddPdfDocument(string[] attributes) {
IDocument document = new PDFDocument();
AddDocument(document, attributes);
}
private static void AddWordDocument(string[] attributes) {
IDocument document = new WordDocument();
AddDocument(document, attributes);
}
private static void AddExcelDocument(string[] attributes) {
IDocument document = new ExcelDocument();
AddDocument(document, attributes);
}
private static void AddAudioDocument(string[] attributes) {
IDocument document = new AudioDocument();
AddDocument(document, attributes);
}
private static void AddVideoDocument(string[] attributes) {
IDocument document = new VideoDocument();
AddDocument(document, attributes);
}
private static void ListDocuments() {
if (documents.Count() > 0) {
foreach(var document in documents) {
if (document is IEncryptable && ((IEncryptable) document).IsEncrypted) {
Console.WriteLine("{0}[encrypted]", document.GetType().Name);
} else {
Console.WriteLine("{0}[{1}]", document.GetType().Name, document.ToString());
}
}
} else {
Console.WriteLine("No documents found");
}
}
private static void EncryptDocument(string name) {
if (documents.Where(doc => doc.Name == name).Count() == 0) {
Console.WriteLine("Document not found: {0}", name);
} else {
foreach(var document in documents) {
if (document.Name == name) {
if (document is IEncryptable) {
((IEncryptable) document).Encrypt();
Console.WriteLine("Document encrypted: {0}", document.Name);
} else {
Console.WriteLine("Document does not support encryption: {0}", document.Name);
}
}
}
}
}
private static void DecryptDocument(string name) {
if (documents.Where(doc => doc.Name == name).Count() == 0) {
Console.WriteLine("Document not found: {0}", name);
} else {
foreach(var document in documents) {
if (document.Name == name) {
if (document is IEncryptable) {
((IEncryptable) document).Decrypt();
Console.WriteLine("Document decrypted: {0}", document.Name);
} else {
Console.WriteLine("Document does not support decryption: {0}", document.Name);
}
}
}
}
}
private static void EncryptAllDocuments() {
if (documents.Where(doc => doc is IEncryptable).Count() > 0) {
foreach(var document in documents) {
if (document is IEncryptable) {
((IEncryptable) document).Encrypt();
}
}
Console.WriteLine("All documents encrypted");
} else {
Console.WriteLine("No encryptable documents found");
}
}
private static void ChangeContent(string name, string content) {
if (documents.Where(doc => doc.Name == name).Count() > 0) {
foreach(var document in documents) {
if (document.Name == name) {
if (document is IEditable) {
((IEditable) document).ChangeContent(content);
Console.WriteLine("Document content changed: {0}", document.Name);
} else {
Console.WriteLine("Document is not editable: {0}", document.Name);
}
}
}
} else {
Console.WriteLine("Document not found: {0}", name);
}
}
}
namespace Document {
public abstract class EncryptableBinaryDocument: BinaryDocument, IEncryptable {
private bool isEncrypted = false;
public bool IsEncrypted {
get {
return this.isEncrypted;
}
}
public void Encrypt() {
if (!this.isEncrypted) {
this.isEncrypted = true;
}
}
public void Decrypt() {
if (this.isEncrypted) {
this.isEncrypted = false;
}
}
}
}
namespace Document {
public abstract class EncryptableOfficeDocument: OfficeDocument, IEncryptable {
private bool isEncrypted = false;
public bool IsEncrypted {
get {
return this.isEncrypted;
}
}
public void Encrypt() {
if (!this.isEncrypted) {
this.isEncrypted = true;
}
}
public void Decrypt() {
if (this.isEncrypted) {
this.isEncrypted = false;
}
}
}
}
namespace Document {
public class ExcelDocument: EncryptableOfficeDocument {
private int ? numberOfRows;
private int ? numberOfColumns;
public override void LoadProperty(string key, string value) {
switch (key) {
case "rows":
this.numberOfRows = int.Parse(value);
break;
case "cols":
this.numberOfColumns = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("rows", this.NumberOfRows));
output.Add(new KeyValuePair("cols", this.NumberOfColumns));
}
public int ? NumberOfRows {
get {
return this.numberOfRows;
}
}
public int ? NumberOfColumns {
get {
return this.numberOfColumns;
}
}
}
}
namespace Document {
public abstract class MultimediaDocument: BinaryDocument {
protected int ? length = null;
public override void LoadProperty(string key, string value) {
switch (key) {
case "length":
this.length = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("length", this.Length));
}
public int ? Length {
get {
return this.length;
}
}
}
}
namespace Document {
public abstract class OfficeDocument: BinaryDocument {
protected string version = string.Empty;
public override void LoadProperty(string key, string value) {
switch (key) {
case "version":
this.version = value;
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("version", this.Version));
}
public string Version {
get {
return this.version;
}
}
}
}
namespace Document {
public class PDFDocument: EncryptableBinaryDocument {
private int ? numberOfPages = null;
public int ? NumberOfPages {
get {
return this.numberOfPages;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("pages", this.NumberOfPages));
}
public override void LoadProperty(string key, string value) {
switch (key) {
case "pages":
this.numberOfPages = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
}
}
namespace Document {
public class TextDocument: Document, IEditable {
private string charset = string.Empty;
public string Charset {
get {
return this.charset;
}
}
public override void LoadProperty(string key, string value) {
switch (key) {
case "charset":
this.charset = value;
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("charset", this.Charset));
}
public void ChangeContent(string newContent) {
this.content = newContent;
}
}
}
namespace Document {
public class VideoDocument: MultimediaDocument {
private int ? frameRate = null;
public override void LoadProperty(string key, string value) {
switch (key) {
case "framerate":
this.frameRate = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("framerate", this.FrameRate));
}
public int ? FrameRate {
get {
return this.frameRate;
}
}
}
}
namespace Document {
public class WordDocument: EncryptableOfficeDocument, IEditable {
private int ? numberOfCharacters = null;
public int ? NumberOfCharacters {
get {
return this.numberOfCharacters;
}
}
public override void LoadProperty(string key, string value) {
switch (key) {
case "chars":
this.numberOfCharacters = int.Parse(value);
break;
default:
base.LoadProperty(key, value);
break;
}
}
public override void SaveAllProperties(IList > output) {
base.SaveAllProperties(output);
output.Add(new KeyValuePair("chars", this.NumberOfCharacters));
}
public void ChangeContent(string newContent) {
this.content = newContent;
}
}
}