glmark2
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glmark2 2021.02
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OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 535.183.01
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[build] use-vbo=false: FPS: 9056 FrameTime: 0.110 ms
[build] use-vbo=true: FPS: 13806 FrameTime: 0.072 ms
[texture] texture-filter=nearest: FPS: 12817 FrameTime: 0.078 ms
[texture] texture-filter=linear: FPS: 12818 FrameTime: 0.078 ms
[texture] texture-filter=mipmap: FPS: 12807 FrameTime: 0.078 ms
[shading] shading=gouraud: FPS: 12111 FrameTime: 0.083 ms
[shading] shading=blinn-phong-inf: FPS: 12079 FrameTime: 0.083 ms
[shading] shading=phong: FPS: 11337 FrameTime: 0.088 ms
[shading] shading=cel: FPS: 11202 FrameTime: 0.089 ms
[bump] bump-render=high-poly: FPS: 7972 FrameTime: 0.125 ms
[bump] bump-render=normals: FPS: 14089 FrameTime: 0.071 ms
[bump] bump-render=height: FPS: 14007 FrameTime: 0.071 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 9582 FrameTime: 0.104 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 5586 FrameTime: 0.179 ms
[pulsar] light=false:quads=5:texture=false: FPS: 13051 FrameTime: 0.077 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 3963 FrameTime: 0.252 ms
[desktop] effect=shadow:windows=4: FPS: 7096 FrameTime: 0.141 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1209 FrameTime: 0.827 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1341 FrameTime: 0.746 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1520 FrameTime: 0.658 ms
[ideas] speed=duration: FPS: 10677 FrameTime: 0.094 ms
[jellyfish] <default>: FPS: 8240 FrameTime: 0.121 ms
[terrain] <default>: FPS: 945 FrameTime: 1.058 ms
[shadow] <default>: FPS: 8126 FrameTime: 0.123 ms
[refract] <default>: FPS: 2431 FrameTime: 0.411 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 12562 FrameTime: 0.080 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 11748 FrameTime: 0.085 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 12253 FrameTime: 0.082 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 12198 FrameTime: 0.082 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 11328 FrameTime: 0.088 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 12011 FrameTime: 0.083 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 12116 FrameTime: 0.083 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 11649 FrameTime: 0.086 ms
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glmark2 Score: 9507
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